Bestienmeister
primary- Klasse
- Reptilian
- Portrait-Key
- pro2
- Plural
- Bestienmeister
- Adjektiv
- Bestienmeisterisch
- Namensliste
- MAM1
- Geschlecht
- Not Set
// Empire Record
Bestienmeister · Reptilian
"Bestienmeister"=
{
key="Bestienmeister"
ship_prefix=
{
key=""
}
species=
{
class="REP"
portrait="pro2"
species_name=
{
key="Bestienmeister"
literal=yes
}
species_plural=
{
key="Bestienmeister"
literal=yes
}
species_adjective=
{
key="Bestienmeisterisch"
literal=yes
}
name_list="MAM1"
gender=not_set
trait="trait_organic"
trait="trait_noxious"
trait="trait_adaptive"
trait="trait_slow_learners"
}
name=
{
key="Bestienmeister"
literal=yes
}
adjective=
{
key="%ADJ%"
variables=
{
{
key="adjective"
value=
{
key="Bestienmeisterisch"
literal=yes
}
}
}
}
authority="auth_imperial"
government="gov_bandit_kingdom"
is_nomadic=no
planet_name=
{
key="Gor'Gharra"
literal=yes
}
planet_class="pc_tundra"
system_name=
{
key="Gorsys"
literal=yes
}
initializer=""
graphical_culture="biogenesis_02"
city_graphical_culture="biogenesis_01"
empire_flag=
{
icon=
{
category="zoological"
file="flag_zoological_12.dds"
}
background=
{
category="backgrounds"
file="flag_BG_28.dds"
}
colors=
{
"shadow_teal"
"red"
"dark_teal"
"null"
}
}
ruler=
{
gender=female
name=
{
full_names=
{
key="%LEADER_2%"
variables=
{
{
key="1"
value=
{
key="MAM1_CHR_Seri"
}
}
{
key="2"
value=
{
key="MAM1_CHR_DKara"
}
}
}
}
use_full_regnal_name=yes
}
portrait="pro2"
texture=0
evolution_mask=0
attachment=0
clothes=0
ruler_title=
{
key="Bestienmeister"
literal=yes
}
trait="trait_ruler_eye_for_talent"
leader_class="official"
}
spawn_as_fallen=no
ignore_portrait_duplication=no
room="psionic_room"
spawn_enabled=no
ethic="ethic_authoritarian"
ethic="ethic_xenophobe"
ethic="ethic_militarist"
civics=
{
"civic_barbaric_despoilers"
"civic_beastmasters"
}
origin="origin_primal_calling"
}SHA-256: fb8af114e847e78709113c5552ae6ad755a4e34690a614bd7597bb94f2f52212 · Parser: cml-parser-1